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Wolves & Sheep

Tiago Martins, Thomas Wagner
Interactive Installation, 2008
Interface Cultures

*Wolves & Sheep* is a multiplayer location-based game combining mobile devices and tangible interfaces. Players take to the streets of Linz to hunt sheep as leaders of a hungry pack of wolves. For this they resort to their wolf-like senses of sound and smell. Real physical space is merged with the game space as players will navigate the city, constrained by its physical obstacles as well as virtual bodies of water and traps set by other players. While players compete out in the streets, visitors at the exhibition are able to track their progress via a realtime game map. They can also directly influence the progression of the game by manipulating real objects placed on the map’s surface. This complex project has been quickly developed on Nokia Series 60 phones using the Python programming language. Wolves & Sheep also makes use of other freely available technologies such as the Java programming language and the reacTIVision computer vision framework.